Kymera Magic Wand Remote Control - Kymera

Fancy adding a bit of magic to your every day life? Introducing the fantastic Kymera Magic Wand bu...

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Product Information

Full details

The Kymera Magic Wand is for anyone looking to add a touch of enchantment to their home entertainment. Its key benefit is controlling multiple devices with intuitive gestures, offering a unique and fun alternative to traditional remotes. However, it requires a learning curve for gesture recognition and is limited to controlling one device at a time.

All features

SeriesMagic Wand
Model Part Number31641
BrandKymera

Extended Product Information

FAQs

How many devices can the Kymera Magic Wand control?

The wand can learn up to 13 IR codes. These can all be dedicated to a single device, or you can split them between multiple devices by re-learning the codes when you switch control between devices.

What type of battery does the wand use?

The Kymera Magic Wand requires 3 x AAA batteries, which are included with the product.

How do I program a new gesture or device?

To program, point your original remote at the wand's tip, perform the desired gesture, and press the corresponding button on your original remote. The wand will pulse to confirm learning. Repeat for all desired functions and devices.

What gestures can the wand perform?

The wand supports 13 gestures including Big/Swish, Push forward, Pull Back, single and double taps, rotations (for volume), and flicks (for channels).

Is the wand compatible with smart home devices like Alexa or Google Home?

The Kymera Magic Wand works via infrared (IR) signals and is not directly compatible with smart home ecosystems like Alexa or Google Home. It controls devices that use traditional IR remotes.

How does the wand indicate it has learned a command?

The wand pulses to confirm that it has successfully learned an IR code or recognized a gesture.

What happens if I put the wand down for a while?

If left inactive for approximately one minute, the wand enters a sleep mode to conserve battery. It will wake up and pulse with three heartbeats when picked up or moved.

Troubleshooting

Wand does not respond to gestures.

Ensure batteries are correctly inserted and have sufficient charge. Make sure the wand is pointed towards the device and there are no obstructions. Re-learn the IR codes for the specific device and gesture.

Wand is not learning IR codes.

Ensure the original remote is functioning correctly and is held close to the wand's tip. Try performing the gesture more deliberately. Check if the wand is in sleep mode; pick it up or move it to wake it.

Gestures are not controlling the correct functions.

The wand may have learned incorrect codes or the wrong gesture might be assigned. Re-learn the IR codes for each function accurately and ensure gestures are distinct and repeatable.

Wand randomly goes into sleep mode during use.

This is normal behavior after a minute of inactivity. Simply pick up the wand or move it to wake it up. Ensure you are performing gestures consistently to avoid accidental sleep activation.

Pros and Cons

Pros

  • Offers a unique and entertaining way to control home devices.
  • Compatible with a wide array of infrared-controlled electronics.
  • Sleek, buttonless design enhances aesthetic appeal.
  • Easy to learn and use after initial setup and practice.
  • Automatic sleep mode conserves battery life.

Cons

  • Can only control one device at a time, requiring reprogramming for other devices.
  • Gesture recognition may require practice and can be sensitive to subtle movements.
  • Lacks advanced features found in some modern universal remotes (e.g., device specific buttons, macro programming).
  • Effectiveness depends on the user's ability to perform distinct gestures.
  • Requires manual learning of IR codes for each device.

Setup, Compatibility & Care

Setup:

  1. Insert Batteries: Open the wand and insert 3 x AAA batteries (included).
  2. Learn IR Codes: Point your original remote control at the Kymera wand's tip and perform the desired gesture (e.g., volume up). Press the corresponding button on your original remote. The wand will pulse to confirm it has learned the code. Repeat this process for up to 13 different commands.
  3. Assign Gestures: Decide which gestures will control which functions for your selected device.

Compatibility:

  • The Kymera Magic Wand uses infrared (IR) signals, making it compatible with any brand of electronic device that uses an IR remote control (TVs, DVD players, Hi-fis, set-top boxes, iPod docks, etc.).
  • It can control up to 13 functions, which can be assigned to a single device or split across multiple devices if you re-learn the codes.

Care:

  • Wipe the wand gently with a dry or slightly damp cloth to clean.
  • Avoid submerging the wand in water or exposing it to harsh chemicals.
  • Store the wand in its original box when not in use to protect its finish.