Cat Ass Trophy Card Game - Cheatwell Games


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Find Me A Gift£9.99Visit shop Cheatwell Games Cat Ass Trophy Card Game
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The Cat Ass Trophy Card Game by Cheatwell Games is designed for 2-5 players aged 10 and up who enjoy chaotic, humorous card games. It's inspired by Reiner Knizia's 'Zero' and challenges players to embrace their inner feline by causing the most mischief. The key win is achieving the coveted 'Cat Ass Trophy' by scoring the fewest points through strategic set collection, but the caveat is that while chaotic fun is guaranteed, the objective of scoring *fewer* points might initially seem counterintuitive to some.
| Series | string |
|---|---|
| Brand | Cheatwell Games |
The main objective is to be the 'worst' cat by causing the most mischief, which translates to scoring the fewest points. You achieve this by collecting sets of cards and strategically minimizing the points left in your hand at the end of each round.
The game is won by the player who accumulates the fewest points over a series of rounds, ultimately aiming for the coveted 'Cat Ass Trophy' by being the cat who scores the least.
A 'set' is a collection of cards that are either all the same number OR all the same color. Building sets helps you reduce the points in your hand.
The 'Purrfect Hand' is a special combination of cards that, if achieved, allows you to score zero points for that round. Specific requirements for the 'Purrfect Hand' are detailed in the game's rulebook.
Yes, the game's humor, strategic elements inspired by Reiner Knizia, and chaotic nature make it enjoyable for adults and families alike.
The game is designed for 2 to 5 players.
The recommended age is 10 years and older.
It is inspired by Reiner Knizia's classic game 'Zero,' which focuses on set collection and minimizing points. The theme and 'cat-astrophies' add a unique, chaotic twist.
Remember, the goal is to score the *fewest* points. Points are scored for cards left in your hand at the end of a round. Build sets of the same number or same color to reduce points. A set of 5 cards scores zero points. The player with the lowest score wins.
Focus on collecting cards of the same number or same color. Pay attention to what other players are discarding and collecting to anticipate their moves and plan your own.
Encourage players to embrace the theme and the 'mischief.' Ensure everyone understands the objective of scoring low. If rounds are too long, consider slightly reducing the number of cards dealt initially (consult rulebook for variations if available).
This can sometimes be due to luck of the draw. Try varying player order or discussing strategies. For players new to scoring-low games, offer gentle guidance without revealing your entire hand.
Setup:
Compatibility:
This is a standalone card game and does not require other games or hardware for play.
Care: